Update #20: The Entire Story
almost 6 years ago
– Tue, May 19, 2020 at 06:49:21 PM
Well since its come to this...
I know that I’m only writing this for literally 4-5 people but I need to get this off my chest. Especially when I see people harassing one of my good friends and team members.
For me personally I like to keep personal matters to myself. Time and time again I see creators use the excuse of some kind of greek levels of tragedy to justify the reasons for a project shutting down and walking away with people's money (and also their goodwill). And even before this Kickstater happened... in case anything did go wrong I told myself that I wasn't going to be one of those people. I told myself that if something did ever happen. If I got sick, if my artist died, my writer got depressed and disappeared, whatever the excuse was that unless I WAS DEAD... I would stand tall and make fucking sure that I would punch through whatever obstacle that I had before me.
And in a strange way I still accomplished that. DESPITE all the hardships and things I had to go through... I kept my mouth shut, told people to be patient and wait.
Be jesus christ you guys...
I...
But now thanks to just a few people not just here but also in the forums on steam for this game (yeah you too) that are impatient (I mean for good reasons in a weird way I totally understand that that impatience its a way of venting their excitement so I'm not like super pissed about it). And my success as a publisher... things are starting to get a little out of hand. So fine... I'll let you guys know what happened even though this is tremendously going against my principles. Think of me just venting here.
So what had happened was...
Buckle up folks this is gonna be a weird one and kinda long.
Before I start, I want to thank the people who did reach out to me like I asked if you had any worries about the project. You guys (who are most of you in this KS) already know generally whats up and I appreciate you guys keeping things secret and not spreading this private information around.
As most of you know I own LewdGamer.com
Around the start of the inception of the project my father found out that I was doing H content. I was forced out of the house and decided to live in my car for the rest of the year in 2016. LewdGamer was doing well enough during that time ads wise and my idea was to save up so I could find a decent place to stay or get some kind of roommate. However, due to an unfortunate altercation with one of the companies I was advertising on my website, (essentially they wanted me to take some articles down that wasn't covering their games favorably and do paid post advertisement) I lost a massive chunk of advertisement funds and income. Again doing the right thing should be easy, but the reality is that it doesn't always play in your favor.
I was a bit down on my luck around this time while doing some work on the side for ad agencies, but I knew that I wouldn't be able to run my site properly if I did. But things were getting pretty bad... my friends however kept my spirits up the entire time and my staff at LewdGamer were very patient with me during this process. However something needed to be done... I needed to find some way else to monetize to support my writers since I refused to take unethical revenue.
So then came the idea...
Hey... how about you make your own game!
I was actually getting bothered by a lot of friends in the industry for a while about this. Considering the situation though and after some convincing I began to feel that perhaps this was really the only way out of this situation. I thought that with knowing everyone else's horror stories with other artist, I could learn from those mistakes and try to set up a way where things could be avoided.
So after sorting out a deal. I began hunting down talent that could help me get a game together. My goal was to get it done in 4 months... and it be the size of Catch Canvas. After hopefully the KS success.
I only asked originally for 7 grand and I expected 7 grand. It be just enough to pay Lasterk and have a friend of mine program the game, someone write it, get some backgrounds and music, and put something together... but then something happened. The KS made 24 grand instead of 7 and I was rather surprised at how successful things were. In the end after fees, I received 18K to work with and I felt like "Hey! I'm feeling pretty good about this! Let's make something a bit bigger!?"
When the KS was successful a lot of people told me that I should find a place to stay so that I could focus better on the project... but I decided to keep living in my car. That way I could keep my overhead low and put all of it into Demons so it would be a quality project.
I worked on the project in 24 hour gym called Anytime Fitness and attempted my best to be sneaky in Starbucks (eventually though the whole staff found out about what I do... lucky for me they didn't have a problem with it. As long as I was careful of course.)
Since this project was SUPPOSED to get done rather quickly I felt this risk would be totally fine. I could spend the money on getting the wallscrolls done fast and afford more quality versions of them. I could pay Lasterk and the rest of the team the money that I got and shit the project out as fast as I could with better quality standards. But as you can tell it didn't work out that way.
The 3-4 images done a month that was told to me didn't happen (even after paying in advance), the programmer that I originally got to help me out didn't do his job after paying him and delivered subpar work, the musician that I originally got we sadly came to a disagreement in direction, and I quickly realized that I would have to do my own writing since I couldn't find one back in the day that wasn't a fucking emotional wreck.
And then I come to find out later that Lasterk was ill with a lung problem and was was having an increased problem with drawing. Long hiatus were happening but I felt like I was piece of shit for having to condemn the artist for medical issues. So I kept silent and just told people to wait, but the work I was occasionally getting wasn't good either. It wasn't what I wanted.
I was beginning to run out of options and I was considering on finally giving up. Canceling the project, dropping everything that I had built and refund everyone. But my friends and even some of the backers continued to give me support.
And then an opportunity came... to be an AO publisher on Steam. I had a chance to use my marketing and data analysis skills, stare at Steam all day and figure out how its algorithm worked. And I manged to pull a win. The first western Nukige on Steam with incest non-consensual content. Completely Uncensored.
Despite Snow Daze's success though I still decided to stay in my car... I had gotten used to it by then anyway. I used the money that I had made to pay my writers better, catch up on bills, (I wasn't paying my car bill for awhile in attempts to save money.) and pay people I owed. Staying in my car allowed me to keep my overhead low and keep Lewdgamer.com afloat.
With rekindled vigor to pay people out of my own pocket on WMNAD, I gave them even more money than what was originally planned and even Lasterk a cut of the sales % on the game. But soon after that my main artist stopped communicating as often and then...
You can read the previous update for the rest of the story... for those who missed it.
Yes this happened.. this is the story that most of you didn't know.
Understand that the above is a condensed version of the story. A lot of shit went down during those years. Just stupid IRL stuff, me getting sick and hospitalized during the winter, ect... But I'd say this event I'm going to explain was cool highlight.
Back in the day there was a team of people from SCAD University. They are fans and supporters just like you that hung out in the Western Ero scene on discord. They ended up learning through the grapevine about my story and hard ships. And they decided to shoot a mini documentary about everything I had gone through. I have no shame and quite frankly I'm in the ero industry for the long haul. So I said yes...
They came down... payed for my hotel stay, put up with my loud as fuck snoring, and we decided to shoot this thing in Starbucks, Gym, and downtown Washington DC. I decided to to this because back then I felt confident that things would work out and that I'd release this mini doc after I was successful to publicly to help motivate other creators to go out an achieve something even through hard times.
Thanks to the publishing and current success though I'm pretty fucking okay now. I'm living in a hotel at the moment in Washington State waiting for this virus shit to go by to FINALLY get an apartment (and send these goddam fucking wall scrolls).
Go on and watch if you think the story above is too crazy to sound real.
I’m not asking for pity… what I'm asking is for patience. The game will be done. It has over 70K wishlist on Steam which is insane for a visual novel pre-release (which only added more to the stress of trying my best to deliver a solid project)
Since a large amount of hype came to it I want it to be something good and memorable. Something that… even at the end of the day if it's not your thing (considering the futa content) you can at least say that a tremendous amount of care, love and effort went into the project. I’m not going to rush this out…
I want to believe that all of you are smart enough to just see WITH YOUR EYES that I’m plenty active… I’m not hiding from anyone… I have always had an open door policy for discussion, but if you refuse to use those options then I’m not going to care if you are upset considering I'm going out of my way to talk to people individually despite how busy I am.
I apologize for coming off a little aggressive and upset, but I hate repeating myself over and over and over again to select few folks.
I'll have a new demo out soon to serve as a reflection of the growth that not only I have had as a director and project lead, but the project has achieved over the years. If you are not impressed with it you can ask for a refund. But please be patient until I have it prepared and ready to go for you guys.
Due to the corona virus shit things have hit a slight snag... but thanks to my publishing branch I have manged to alleviate some grief among the new people and friends that have stuck with me over the years and keep projects going (including mine). Imagine if i didn't make that choice!? (I hope y'all are getting it now).
When the new demo is done is when I will start a new round of marketing and getting people excited for the title. But... let me reiterate this again. Considering that with AnimeFlux we were forced to start all over again for artistic consistency. WE WILL BE RELEASING CONTENT WHEN WE FEEL LIKE IS ITS READY.
We are taking this game very seriously for how important it is for the entirety of Critical Bliss. (and many other developer environments that support us.) We are NOT rushing this game and no amount of complaining is going to change that. So sit tight and wait.
In the mean time however...
Here some projects that you can look forward too that you will be getting for FREE for being a patient KS backer!
PaperCat Studio's visual novel “Give an Imp a Chance” received a ban on Steam. Reason? Seemed that the main character Sophie was a bit too flat chested for them. I had originally picked up this title to help a writer get back on his feet after getting screwed over by his previous boss.
I also planned on releasing this a while back in 2019, but bad luck stuck here. We but we are still committed to getting his game done and selling on other smaller platforms. Critical Bliss won't be receiving a cut from the other stores... as knowing he is living comfortably at his home with his family is good enough for me. But in exchange I will be providing you guys this game for free! The twins will have 3 scenes instead of the original 2. Hopefully this will help tie some of you guys over until WMNAD is out. All the CGs are done and completed by one of WMNAD's colorist SleeperHigh. All that's left is a little bit of writing and some tidy up. You can EXPECT that very soon in a future update.
For those of you who were looking forward to Demons for its more degenerate content. KS backers can look forward to also getting Futa Fix for free as well when its all ready to go! Kupaa is a close partner with us and they also want to make you guys happy as we continue to develop our debut title. This slice of life comedy featuring Emily coming to terms with becoming a futa and all that comes with. It will also come with full animated scenes made by CyberUniqe. Should be done in the next few months we'll let you know for sure!
The Twins will also be showing up in My Forest Home! The demons will be a secret tough boss that if not defeated will do some... special things to the main heroine. You'll be able to get a glimpse of who they were are at full power! (The twins are not at full strength in WMNAD sadly... for very fun reasons).
This is a project we picked up late last year for publishing. We gave him an option to turn this rather simple randomly generated house builder into a full on Metroidvania. By having access to our resources and connections, he was able to craft a far better and more fulfilling experience. Just another example on how we help devs aspire for greater heights and have them not repeat the same mistakes I did during development with proper guidance.
In closing
Despite a lot of good reasons for the project to be delayed for as long as it has I do feel plenty bad about it. Trust me you're going to be happy about me feeling bad about it. When the game is ready you'll see why things are taking long.
If all of the above isn't a good enough then I don't know what else to do. All I'll say though is that I'll continue to do what I have always done and that move forward and continuing my work and helping others. But just keep tucking along, doing my thing, and release my game when its set to go.
Quality and effort takes time and sometimes shit happens. You'll be handsomely rewarded with a fantastic studio quality ost, stunning art direction, animations and special effects, top tier sound design and VA work... all this takes TIME. I mean... listen to this fucking song!
What Nukige have you played that has music like this!!! >:U
With my consistent success on the Steam platform due to my data analysis skills, I have attracted others to come on aboard the Critical Bliss brand and make projects exclusively for me to sell. I've been using the funds I make well and you guys can look forward to a lot of neat and surprising projects that will be made on the side while Demon's is getting worked on.
To keep track with all the crazy amount of stuff me and the guys do give us a follow here.
https://store.steampowered.com/publisher/criticalbliss
And again thanks for the patience. I hope this update has been an enlightening one.
Now please calm the hell down... and let me do my job! Take care~
P.S.
I'll be sending out the wallscrolls once this virus shit calms down.